Created 3,258 Days Ago
Post any ideas or suggestions for the game below. I'll try my best to check for new posts at least once a day and reply with any feedback I may have for your idea. Everything posted will be taken into consideration!
Posted 3,250 Days Ago
Different modes to play in,

Since theres coming a combat update, i assume we'll have health like we can see in the highscores ( HitPoints ).
I don't really know what happens if you die.. but,
I thought of a different modes you could play in, like the one we have now ( Normal Mode ).
And another one which we call ( HardCore / Hard More ).
I guess you'll just revive / respawn if you die, or lose some gold, or wait a couple sec..
But if it comes to the Hard Mode character, your character will be deleted forever.

Even with the Hard Mode character will your xp-rate be lowered a bit.


To make the modes a little bit easier it would be cool to have the future to make more ''characters'' on 1 account.
So we don't need to create a new account whenever we die on Hard Mode, but can just create a new character.
Posted 3,250 Days Ago
Would be good server options. Like how servers can have different XP ratios, maybe they can have different game types as well.
Posted 3,250 Days Ago
I think It would be somewhat cool to have the amount of each item you have next to the skill ex: Mine copper ore (10) <-- as in you already have 10 in your inventory,
Posted 3,243 Days Ago
It would be nice if after you refill your energy it sends you back to the skill that you were currently training. Refilling your energy, then clicking skill list, and then the skill that you were training every time is annoying.
Posted 3,243 Days Ago
Yeah, it'll do that in the near future Avianize.
Posted 3,240 Days Ago
It would be nice we were able to pop out the live chat or if there was a separate page for it. The current live chat window is too small.
Posted 3,234 Days Ago
I would like the option to use a darker skin for the site.
Posted 3,232 Days Ago
You should sync the refresh times of the who's online page to the little icon at the top. A lot of the time it is a little off. Syncing them would make the website cleaner.
Posted 3,231 Days Ago
Add a button to view the forums once inside the "Game" directory. It's annoying having to go back to the main directory to view them.
Posted 3,230 Days Ago
Hey should also link the starter guide inside the "Game" directory as well.
Posted 3,230 Days Ago
Who's Online # is a bit more difficult than it seems. Not really any way for me to keep it super updated without having to refresh that data a ton. Which would look better, but just be more stress on server for not much result.

As for forums in-game, plan on it. :D

The guide is already displayed, it goes away once you get above 50 Skill Total (since it assumes you know how to play by then).
Posted 3,230 Days Ago
The amount of bars required for something as simple as a pickaxe seems a little high in my opinion. 50 bronze bars for the worst pickaxe in the game which requires 250 tin ore and 250 copper ore is ALOT.
Posted 3,229 Days Ago
Chat needs to be re-sizable. It's way too small.
Posted 3,229 Days Ago
Forums should list the Last Poster next to the Topic Creator. When you go in to a board after seeing the last reply by someone, you don't know what topic they replied to without having to track down the "last updated" time. It'd be way easier if it said the last user to post on it.
Posted 3,229 Days Ago
Yeah, the forums still need some work done to them. Just too lazy to fix at the moment, since they don't get used a lot. They will once I get them pushed into the game as well though. So expect changes then.
Posted 3,225 Days Ago
Time stamps on chat messages maybe?
Posted 3,225 Days Ago
And maybe a button or something to make that twitch window pop up again if you closed it without having to reload.
Posted 3,222 Days Ago
A gold sink and/or a item sink.... With no gold/item sink, we will just have either a ton of gold or a ton of items we crafted.brGold sink could possibly be timed boosts, dungeon entries (For later combat?), boss battles?brPossibly intertwine crafting with combat... Where a hard monster can drop rare recipes and rare crafting materials.brI just found this game today, I see massive potential with the concept, but IMO, every craft/feature is bareboned but I donated 30$ for a subscription and a baby dragon pet, crossing my fingers the development continues with more more more which is what this game needs.brbrbrbrbr
Posted 3,222 Days Ago
Alchemy - Craft potions that grant temporary buffs like bonus XP. 
Posted 3,222 Days Ago
Put Signature on your post maybe on the forums . brcontact page ? brbrbrbr
Posted 3,217 Days Ago
It would be nice if there were more expensive items to buy in the agility shop. I have a lot of tokens :)
Posted 3,184 Days Ago
It would be nice if you had pages on the highscores so you could look past the top 25.
Posted 3,184 Days Ago
More ideas:
  • Editing posts would be a great feature so that I did not have to triple post.
  • It would be nice if we clicked our names on the left nav bar and it took us to our player profiles.
  • Steel and mithril armour/weapon values seem off. I believe you said you were going to take a look at them and make some changes. If not, let us know because some of us (including me) are not crafting until you have looked at the values.
  • I would honestly spend more money on mana pots if there were better looking pets.
  • A pet leveling system would be neat. Pets would be able to be leveled up from skilling and combat and have their effectiveness increase as they are leveled further. Pets could be named initially when bought and only renamed with a [pet rename] from the manapot store (to bring in some revenue). Pets should be trade-able.
  • It would be great if there was a button in your inventory that automatically ate enough food to fill your health.

Posted 3,183 Days Ago
Feel free to create your own thread for your suggestions. Until there is an edit function, don't owrry about multi-posting.